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Game new unit

1

Sunday, February 12th 2012, 11:59pm

new unit

Long-bow's can't be stoped with any other units, it is hard with crusaders too.
So in game must have one unit which can destroy long-bows easier.
When we look in defense charakteristik of long-bows we can see that is weak. So attacker unit must be archer on horse :P
Think about that, why every unit have defense archers? Someone will make nuke with long-bows?

This post has been edited 1 times, last edit by "bismaka" (Feb 13th 2012, 12:05am) with the following reason: i forget :D


2

Friday, April 13th 2012, 1:01pm

Bows are defensive, why would you want to "stop" them?
As for wiping out a bow settlement, use a few (three is more than enough) nukes of either zerks, or a nuke or two of saders. Bows are then wiped out.
Sed semper porto subvestae in caput meum!

3

Friday, April 13th 2012, 9:30pm

Long-bow's can't be stoped with any other units, it is hard with crusaders too.
So in game must have one unit which can destroy long-bows easier.
When we look in defense charakteristik of long-bows we can see that is weak. So attacker unit must be archer on horse :P
Think about that, why every unit have defense archers? Someone will make nuke with long-bows?
I have known people use bows offensively, done so myself on occasion. It can work well against a heavy longbow defence.
Playing as Kerowyn -